Age of Conan Gold game (commonly abbreviated as AoC) is a fantasy-themed massively multiplayer online role-playing game (MMORPG) developed by Funcom for PC and the Xbox 360. With Funcom developers estimating the release date to be March 25, 2008,[10] Age of Conan Gold game began internal beta testing in Summer 2006,[11] and opened the beta registration process on April 3, 2007. |
In development since 2003, Age of Conan Gold game: Hyborian Adventures is an upcoming online action role-playing game based on the Conan the Cimmerian stories written by Robert E. Howard in the early 1930s... |
For the first five levels the Age of Conan Gold gameplayer is a "commoner," without a class, but of one of three origins. Then at level five, the Age of Conan Gold gameplayer chooses from three of four archetypes (in bold), affected by racial origin. |
at level twenty, the player may choose from one of four prestige classes which provide an additional, parallel, path of development. Each of these has extremely valuable advantages that can be used both in solo play and in team play, and each has specific skills and benefits that can make a great difference. |
From an IGN interview with game director Gaute Godager of Funcom... |
Due to the Age of Conan Gold game being in rumored development since 2003, an online virtual community had steadily clustered around various fan websites regarding Age of Conan Gold game: Hyborian Adventures. |
From an OGaming interview with game director Gaute Godager of Funcom... |
There are three principal individuals overseeing the music and audio for Age of Conan Gold game: Hyborian Adventures. |
The DreamWorld graphics engine was developed by Funcom circa 2000. Other computer games powered by DreamWorld technology include Anarchy Online and its various expansion packs. |
"Real Combat" is being touted by Funcom as a revolutionary approach to combat in online RPGs where the player is in direct control of the character's weapon strikes in real time. |
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